using UnityEngine;

namespace IQIGame.Onigao.GamePlay
{
    public enum UIQuestTabType
    {
        [Tooltip("所有")]
        All,

        [Tooltip("主线")]
        Main,

        [Tooltip("支线")]
        Branch,

        [Tooltip("成就")]
        Achievement,

        [Tooltip("活动")]
        Activity,
    }
}
